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Ben Mullins Location
Auburn, WA, US
Ben Mullins Work
2025 -now Principal Technical Artist @
2023 -2025 Lead Technical Artist @
2022 -2023 Senior Technical Artist @
2021 -2022 Incubation Technical Artist @
2020 -2021 Advanced Technical Artist @
2019 -2020 Advanced Technical Artist @
2017 -2019 Lead Technical Artist @
2016 -2017 Senior Technical Artist @
2016 -2016 Technical Artist @
2013 -2016 Technical Artist and Technical Animator @
2013 -2013 Gaming Team Lead @
2013 -2013 Lead Game Academy Instructor @
2013 -2013 Game Channel Recruiter @
2012 -2013 Freelance 3D Artist @
2012 -2012 Game Artist @ Torch Game Studios
2012 -2012 Game Academy Instructor @
2011 -2011 Art Lead on Blank @ Mysterious Blue Wombat
2010 -2010 Technical Artist @ Project Orion
Ben Mullins Education
Full Sail University
Bachelor of Science (Game Art)
2009-2011
University of Colorado at Colorado
Communications
2006-2008
Ben Mullins Skills
Texturing
Maya
Zbrush
Animation
Crazy Bump
Photoshop
Unreal Editor
Rigging
Modeling
Lighting
UV mapping
Level Design
3D Modeling
3D
Video Games
Game Development
Character Animation
Unreal Engine 3
Computer Animation
Game Design
Project Management
Training
Art
SQL
Illustrator
Microsoft Excel
Playback
Computer Games
Ben Mullins Summary
Ben Mullins, based in Auburn, WA, US, is currently a Principal Technical Artist at ProbablyMonsters. Ben Mullins brings experience from previous roles at ProbablyMonsters and Prophecy Games. Ben Mullins holds a 2009 - 2011 Bachelor of Science in Game Art @ Full Sail University. With a robust skill set that includes Texturing, Maya, Zbrush, Animation, Crazy Bump and more. Ben Mullins has 2 emails and 1 mobile phone numbers on RocketReach.
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