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Ben Hearn Location
Berlin, DE
Ben Hearn Work
Technical Art Consultant @ (January 2026 - Present)
Software Engineer @ (April 2026 - September 2026)
Senior Technical Artist (Pipeline, Tooling, Back-End) @ (October 2021 - September 2025)
Technical Artist (Pipeline and Back-End development) @ (September 2017 - August 2021)
Lead Technical Artist @ (February 2016 - September 2017)
Technical Artist @ (June 2014 - September 2017)
Junior Environment Artist @ (January 2013 - November 2013)
Art Intern @ (November 2012 - November 2012)
Ben Hearn Education
De Montfort University
Bachelor's degree (Electronic Games Technology)
2009-2012
Northampton College
Electronic Engineering
Roade School
Gifted and Talented Register for Music
Ben Hearn Skills
Environment Art
Maya
3D Studio Max
3D Modeling
Unreal Engine 3
Xbox 360
Texturing
Programming
PS3
UV mapping
Texture Painting
Perforce
HLSL
Game Development
Mudbox
Computer Games
Console
Video Games
Unreal Editor
Python
Polygon Modeling
Low Poly Modeling
Normal Mapping
LOD
C++
C
Project Planning
Troubleshooting
Maxscript
Dot Net
C#
Unity3D
Scripting
PyMEL
PySide
PySide/PyQt
Unity
WPF
Ben Hearn Summary
Ben Hearn, based in Berlin, DE, is currently a Technical Art Consultant at Finitude. Ben Hearn brings experience from previous roles at Grimoire, 10 Chambers, DICE (EA Digital Illusions CE AB) and Starbreeze Studios. Ben Hearn holds a 2009 - 2012 Bachelor's degree in Electronic Games Technology @ De Montfort University. With a robust skill set that includes Environment Art, Maya, 3D Studio Max, 3D Modeling, Unreal Engine 3 and more. Ben Hearn has 1 emails on RocketReach.
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