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Ben Hearn Work
2026 -now Technical Art Consultant @
2026 -now Software Engineer @
2021 -2025 Senior Technical Artist (Pipeline, Tooling, Back-End) @
2017 -2021 Technical Artist (Pipeline and Back-End development) @
2016 -2017 Lead Technical Artist @
2014 -2017 Technical Artist @
2013 -2013 Junior Environment Artist @
2012 -2012 Art Intern @
Ben Hearn Education
De Montfort University
Bachelor's degree (Electronic Games Technology)
2009-2012
Northampton College
Electronic Engineering (Electronic Engineering)
Roade School
Ben Hearn Skills
Environment Art
Maya
3D Studio Max
3D Modeling
Unreal Engine 3
Xbox 360
Texturing
Programming
PS3
UV mapping
Texture Painting
Perforce
HLSL
Game Development
Mudbox
Computer Games
Console
Video Games
Unreal Editor
Python
Polygon Modeling
Low Poly Modeling
Normal Mapping
LOD
C++
C
Project Planning
Troubleshooting
Maxscript
Dot Net
C#
Unity3D
Scripting
PyMEL
Ben Hearn Summary
Ben Hearn, is currently a Technical Art Consultant at Finitude. Ben Hearn brings experience from previous roles at Grimoire, 10 Chambers, DICE (EA Digital Illusions CE AB) and Starbreeze Studios. Ben Hearn holds a 2009 - 2012 Bachelor's degree in Electronic Games Technology @ De Montfort University. With a robust skill set that includes Environment Art, Maya, 3D Studio Max, 3D Modeling, Unreal Engine 3 and more. Ben Hearn has 1 emails on RocketReach.
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