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View Beijing Elex Technology Co., Ltd.'s top competitors like FunPlus, G-bits Game, and Gameloft.

Tencent
Tencent uses technology to enrich the lives of Internet users. Our communications and social platforms Weixin and QQ connect users with each other, with digital content and daily life services in just a few clicks. Our high performance advertising platform helps brands and marketers reach out to hundreds of millions of consumers in China. Our financial technology and business services support our partners' business growth and assist their digital upgrade. We invest heavily in talent and technological innovation, actively participating in the development of the Internet industry. Tencent was founded in Shenzhen, China, in 1998, and listed on the Main Board of the Stock Exchange of Hong Kong since June 2004.
Shenzhen, CN
Public
$85.5B Revenue
https://www.tencent.com/en-us/index.html
107.9K Employees
TCEHY Ticker
Gameloft
We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more. Gameloft is also home to Gameloft for brands and Gameloft Business Solutions, our business entities that provide gaming experiences for brands and carriers, respectively. Learn how we create meaningful connections between people and brands at www.gameloft.com/forbrands and our customized gaming packages and subscription-based offers at www.gameloft.com/business-solutions. Nous sommes Gameloft et voir que 1,5 million de nouveaux jeux Gameloft sont téléchargés chaque jour est notre plus grande récompense. Notre rêve d'offrir des jeux mobile à la planète entière à travers nos produits est en passe de devenir une réalité. Nous devons notre succès au talent et à la passion de nos équipes. C'est grâce à leur souci de l'excellence et du détail que nous pouvons proposer des jeux d'une qualité inégalée à nos millions de fans. Avons-nous des franchises bien établies ? Oui ! Regardez Asphalt, Order & Chaos, Modern Combat ou Dungeon Hunter. Nous avons également un excellent réseau de partenaires, qui nous permet de vous offrir de nouveaux jeux extraordinaires sur votre appareil préféré. Pensez à Universal, Illumination, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® et à bien d'autres.
Paris, FR
Public
$979.2M Revenue
http://www.gameloft.com
4K Employees
GLOFF Ticker
SINA is an online media company and MVAS provider in the People’s Republic of China and for the global Chinese communities. With a branded network of localized websites targeting Greater China and overseas Chinese, the Company provides services mainly through SINA.com (online news and content), Weibo.com (microblog) and SINA Mobile (MVAS). Through these businesses and properties and other business lines, SINA offers an array of services including region-focused online portals, MVAS, microblog, blog, video and music streaming, photo sharing, online games, email, search, classified listings, fee-based services, e-commerce and enterprise e-solutions. The Company generates the majority of its revenues from online advertising and MVAS offerings and, to a lesser extent, from fee-based services. SINA offers distinct and targeted content on each of its region-specific websites and a range of complementary offerings designed to broaden its user base and increase user traffic. The Company aims to become the media platform of choice for Internet users to research and retrieve information, share opinions and build social networks and for businesses to market and promote their products and services. SINA offers a range of complementary offerings, all centered on its core online media business, that are intended to enhance the attractiveness of its portal and microblogging properties and strengthen its reach in the Chinese online community.
Beijing, CN
Public
$435.1M Revenue
http://www.sina.com.cn
4.2K Employees
NASDAQ:SINA Ticker
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