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Ayami Kubo Location
Tokyo, JP
Ayami Kubo Work
2026 -now Technical Artist @
2020 -2026 テクニカルアーティスト @
2018 -2020 XR Engineer @
2017 -2018 Senior Software Engineer @ Media Kobo Inc (3815)
2011 -2015 Programmer @
Ayami Kubo Education
HAL Osaka
Advanced diploma (3Dゲームプログラマー専攻)
2007-2011
Ayami Kubo Skills
HLSL
Unity
C#
MR
Game Development
iOS Development
Android Development
Programming
C++
Java
Japanese
Unity3D
Cocos2D X
HTML5
Microsoft Excel
JavaScript
Xcode
jQuery
C
MySQL
HTML
Computer Vision
Hololens
Microsoft Office
VR
Python
3d Scanning
Kinect
Ayami Kubo Summary
Ayami Kubo, based in Tokyo, JP, is currently a Technical Artist at Capcom. Ayami Kubo brings experience from previous roles at COLOPL Inc.株式会社コロプラ, COLOPL Inc., Media Kobo Inc (3815) and NHN Japan. Ayami Kubo holds a 2007 - 2011 Advanced diploma in 3Dゲームプログラマー専攻 @ HAL Osaka. With a robust skill set that includes HLSL, Unity, C#, MR, Game Development and more. Ayami Kubo has 2 emails on RocketReach.
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