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View Avatar Dimension's top competitors like Immersive VR Education, Liminal VR, and Mapillary.

NVIDIA
Since its founding in 1993, NVIDIA (NASDAQ: NVDA) has been a pioneer in accelerated computing. The company’s invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, ignited the era of modern AI and is fueling the creation of the metaverse. NVIDIA is now a full-stack computing company with data-center-scale offerings that are reshaping industry.
Santa Clara, California, US
Public
$130.5B Revenue
http://www.nvidia.com
52.4K Employees
NVDA Ticker
Oculus VR
The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started. For more information, visit: http://oculus.com.
Menlo Park, California, US
Private
$21.7M Revenue
http://www.oculus.com
396 Employees
Vicon
Academy Award®-winning Vicon specialize in developing accessible motion capture technology that delivers the most precise, reliable data in any movement analysis application. It serves customers in the life science, Engineering and VFX industries. We have revolutionized the motion capture industry for over 40 years, consistently pushing the boundaries of what is possible. We’ve won an Academy-Award, an Emmy and several Queen’s Awards for Export & Innovation to name a few, but that’s not what drives us – it’s the needs of our customers in over 70 countries around the world and the amazing work they do with our technology. Everyone at Vicon, from our CEO to our in-house production team, works together to achieve one common goal – to develop precision tracking solutions that inspire your creativity. We strive to do this by: Listening – if you have an idea, need to work a little differently or something has just been bugging you, we want to hear about it. Telling the truth – we won't make claims we can't back up. If you ask us a question about our systems, we will always answer honestly. Continuing to innovate – when you buy a Vicon system you become part of a community that has been constantly innovating for almost 30 years. Learning from experience – you don't operate in an industry for three decades without learning a thing or two along the way. Being part of the Vicon community gives you access to not only our experience, but the experience of our users who have been with us since the very beginning. Being flexible – Need to capture a specific movement but not sure how? Have limited space or budget? If you have a unique application or research project in mind, Vicon can work with you to find the perfect solution. Just ask.
UK
Private
$19.2M Revenue
http://www.vicon.com
245 Employees

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