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Astrofish Games is a specialist Environment & World Development partner for game studios and publishers. We help teams solve complex environment production challenges, from early development and main production through to expansions, DLC and ongoing content for established titles. Our expertise sits at the intersection of environment art, level design, world building, technical implementation and production. We can take ownership of a defined part of a game, embed alongside an existing team, or establish the creative and technical blueprint needed to scale production through larger internal or external teams. We are particularly valuable when the solution isn’t fully defined. That might mean taking a new environment or biome from concept through to final implementation, designing and building complete playable levels, creating modular environment systems, or working inside bespoke and legacy technology to get new content shipped. We quickly get to grips with the game, the technology, the visual target, gameplay requirements, production constraints and the team around it, then work out how those pieces need to come together. Sometimes we deliver the finished content ourselves. Sometimes we extend the internal team. Sometimes we solve the difficult first version and create the blueprint for large-scale production. Bring us the game, the challenge and the goal. **We solve environment development problems and turn them into shippable game worlds.**

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Astrofish Games is based in London, Greater London.

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