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Astro Cat is a co-development and full-cycle game studio with years of trust from Paramount, Netflix, CBS, and Gaumont — on franchises like SpongeBob, Narcos, Oregon Trail, and Star Trek. Our team combines AAA veterans from top studios with deeply experienced specialists who understand what it takes to maintain consistency, protect creative vision, and drive strong product direction from day one. We work as an embedded partner inside Client's pipeline, take on standalone projects end-to-end, or publish games to market. Full-stack dev — frontend, backend, gameplay, engine, tools, platform adaptation, porting. Engine-ready 2D/3D art and production assets. Metric-driven UA creatives and playable ads. Live Ops — retention, revenue, feature development long after launch. We help mobile teams sustain Live Ops cadence without scaling headcount. Game publishing — from market strategy to launch and beyond. We don't just deliver assets. We take ownership. Need a boost for your game — done right and on time? Message our cosmic team 💙 Astro Cat will ensure your game is competitive, engaging, and optimized for long-term growth. Management hub: New York, US· Production hub: Lisbon, Portugal & Dubai, UAE · All Time Zones

Website https://www.astrocat.co/
Employees 20 (12 on RocketReach)
Industry Computer Games

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Yang Wen is the Chief Executive Officer, Co-Founder of Astro Cat.

12 people are employed at Astro Cat.

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