2011 -
2012 Developper and Unity3D integrator @ Persistant Studios
Arnaud Begue Education
EPITECH - European Institute of Technology
Computer engineer (Computer Science)
2009
-
2014
Arnaud Begue Skills
Unity3D
Git
PSM
Unreal Engine 4
wxWidgets
Shaders
C#
C++
Qt
C
3Ds Max Learning
XNA
Havok Vision Engine
3ds Max
Arnaud Begue Summary
Arnaud Begue, based in Verzy, FR, is currently a Senior Programmeur Gameplay at ICONIK. Arnaud Begue brings experience from previous roles at Apperture, Persistant Studios - PopcornFX, DayDreamer Studio and Persistant Studios. Arnaud Begue holds a 2009 - 2014 Computer engineer in Computer Science @ EPITECH - European Institute of Technology. With a robust skill set that includes Unity3D, Git, PSM, Unreal Engine 4, wxWidgets and more.
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