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Anton Kozlov Location
Chicago, IL, US
Anton Kozlov Work
Advanced Character Artist @ (January 2025 - Present)
Senior Character Artist @ (September 2022 - February 2025)
Senior Character Artist @ (June 2020 - November 2022)
Character Artist @ (June 2019 - June 2020)
Lead Character Artist @ (October 2017 - June 2019)
Character Artist @ (October 2015 - October 2017)
3D Character Artist @ (May 2012 - July 2015)
3D Environment Artist @ (April 2011 - April 2012)
Freelance 3D Artist @ Lukewarm Media (December 2009 - May 2011)
3D Artist @ (June 2010 - October 2010)
Freelance 3D Artist @ (February 2010 - June 2010)
3D Artist @ (January 2010 - December 2010)
Freelance Artist @ Scene Systems (January 2009 - December 2009)
Character Modeler @ Space Cowboys (January 2008 - January 2009)
Level Designer and 3D asset developer @ (January 2008 - August 2008)
Teacher's Assistant @ (January 2008 - August 2008)
Anton Kozlov Education
Bachelors of Science, Game Art and Design
Bachelors of Science (Game Art and Design)
2005-2008
Anton Kozlov Skills
Texture Artist
Unreal Engine 3
Modeler
Texturing
Zbrush
Unreal Editor
UV mapping
Video Games
3D Studio Max
Traditional Animation
Shaders
Animation
Game Development
Character Animation
Scripting
3D
Rigging
Maya
Low Poly Modeling
Storyboarding
3D Modeling
Modeling
Environment Art
Digital Sculpting
Game Art
Level Design
Computer Games
Anton Kozlov Summary
Anton Kozlov, based in Chicago, IL, US, is currently a Advanced Character Artist at NetherRealm Studios (WB Games). Anton Kozlov brings experience from previous roles at NetherRealm Studios (WB Games), Unity Technologies and Io-Interactive. Anton Kozlov holds a 2005 - 2008 Bachelors of Science in Game Art and Design @ Bachelors of Science, Game Art and Design. With a robust skill set that includes Texture Artist, Unreal Engine 3, Modeler, Texturing, Zbrush and more. Anton Kozlov has 2 emails and 2 mobile phone numbers on RocketReach.
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