At Anomaly we strive to improve education, health & wellbeing using technology. Our innovative products for schools and higher education help to keep children & young people active and educate them on important topics such as healthy eating, mental wellbeing, e-safety, anti-bullying, and community cohesion. Anomaly’s interactive outdoor & indoor screens have a library of exercise games, active quizzes and follow-along dance routines. On top of this, they work as a digital communication platform to deliver key messages to students, staff & visitors. ActivAll provides a well-rounded workout for children and adults regardless of ability, age, or fitness. These completely inclusive fitness boards not only deliver a challenging cardio workout, they also improve hand-eye coordination, concentration, problem solving and promotes team work.
| Website | http://www.anomalygroup.co.uk/ |
| Employees | 23 (3 on RocketReach) |
| Founded | 2012 |
| Industry | Wellness and Fitness Services |
| Keywords | Educational Technology, Health Tech, Wellbeing Technology, School Software, Higher Education Software, Children's Health Programs, Youth Health Initiatives, Healthy Eating Education, Mental Health Resources, Youth Wellbeing Programs, Educational Apps, Student Engagement Platform, Educational Games, Interactive Learning, Digital Health Solutions, Online Learning Platform, E-Learning Solutions, Youth Development Programs, Technology For Education |
| Competitors | battleface, Aequilibrium, Crispin Porter Bogusky, Fabrik Brands, Morgan & Morgan, P.A., Mother Agency, Shape Corp., Digiday, BBDO Worldwide, Ogilvy China 奥美中国 +46 more (view full list) |
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3 people are employed at Anomaly Interactive Ltd.