2022 -2023 Senior Technical Artist and Technical Art Director @
2020 -2021 Senior 3D Generalist and Technical Lead @
2017 -2024 Game Director @ Self Employed
2013 -2019 3D Generalist and VFX Artist (Spec Ops) and Technical Design @
2010 -2013 3D Generalist @
2010 -2010 3D Artist (Contract - Xversity) @
2009 -2010 Lead 3D Environment Artist @
2008 -2009 3D Environment Artist @
2006 -2008 Tech Support Center worker @
Andy Xiao Education
The Art Institute of Portland
Bachelor of Science (B.S.) (Game and Interactive Media Design)
2004-2008
Andy Xiao Skills
Animation
Zbrush
Lighting
Unreal Engine 3
UV mapping
Maya
Texturing
Environment Art
Texture Painting
Low Poly Modeling
Level Design
Game Development
Hard Surface Modeling
Digital Sculpting
Props
Modeling
Game Art
Normal Mapping
3D Modeling
PS3
3D
Rigging
3D Studio Max
Texture Artist
Game Design
Character Animation
High Poly Modeling
Concept Design
Unity3D
Computer Animation
Gameplay
MEL
Xbox 360
Conceptual Art
Shaders
Traditional Animation
Digital Painting
Perforce
Visual Effects
Cinematics
Unreal Engine 4
C#
WinForms
Unity
Python (Programming Language)
Generalist
Computer Games
Support
Services
Andy Xiao Summary
Andy Xiao, based in Kirkland, WA, US, is currently a Creator and Maintainer — Mememage (Open Source) at Self Employed. Andy Xiao brings experience from previous roles at Meta and Unity. Andy Xiao holds a 2004 - 2008 Bachelor of Science (B.S.) in Game and Interactive Media Design @ The Art Institute of Portland. With a robust skill set that includes Animation, Zbrush, Lighting, Unreal Engine 3, UV mapping and more. Andy Xiao has 1 emails and 1 mobile phone numbers on RocketReach.
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