2024 -
now Studio (Senior) Technical Art Director @
2020 -
2024 Technical Art Director @
2016 -
2020 Technical Art Director @
2015 -
2016 Lead Tools and Pipeline Engineer (Senior SDE Lead) @
2014 -
2015 Lead Pipeline Engineer @
2003 -
2009 Mocap Studio Manager and TD and Research @
1997 -
2003 Software Engineer @
Andy Cousins Education
University of Portsmouth
Bachelor of Engineering (Computer Engineering, Electronics)
1994
-
1997
Andy Cousins Skills
Unreal Editor
Motion Capture
Cinematics
Autodesk MotionBuilder
Photoshop
Animation
Unreal Engine 3
Character Animation
Technical Direction
Xbox 360
Game Development
XSI
SDK development
Sony Vegas
Perforce
Motion Editor
C++
Development Tools
Pipeline Development
Python
C#
Maya
Andy Cousins Summary
Andy Cousins, based in Guildford, England, GB, is currently a Studio (Senior) Technical Art Director at Criterion Games. Andy Cousins brings experience from previous roles at Criterion Games, Ghost Games EA and Lionhead Studios. Andy Cousins holds a 1994 - 1997 Bachelor of Engineering in Computer Engineering, Electronics @ University of Portsmouth. With a robust skill set that includes Unreal Editor, Motion Capture, Cinematics, Autodesk MotionBuilder, Photoshop and more. Andy Cousins has 2 emails on RocketReach.
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