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Andy Cousins Location
Guildford, England, GB
Andy Cousins Work
Studio (Senior) Technical Art Director @ (May 2024 - Present)
Technical Art Director @ (February 2020 - May 2024)
Technical Art Director @ (April 2016 - February 2020)
Lead Tools and Pipeline Engineer (Senior SDE Lead) @ (November 2015 - March 2016)
Lead Pipeline Engineer @ (March 2014 - November 2015)
Mocap Studio Manager and TD and Research @ (August 2003 - April 2009)
Software Engineer @ (January 1997 - January 2003)
Andy Cousins Education
University of Portsmouth
Bachelor of Engineering (Computer Engineering, Electronics)
1994-1997
Andy Cousins Skills
Unreal Editor
Motion Capture
Cinematics
Autodesk MotionBuilder
Photoshop
Animation
Unreal Engine 3
Character Animation
Technical Direction
Xbox 360
Game Development
XSI
SDK development
Sony Vegas
Perforce
Motion Editor
C++
Development Tools
Pipeline Development
Python
C#
Maya
Andy Cousins Summary
Andy Cousins, based in Guildford, England, GB, is currently a Studio (Senior) Technical Art Director at Criterion Games. Andy Cousins brings experience from previous roles at Criterion Games, Ghost Games EA and Lionhead Studios. Andy Cousins holds a 1994 - 1997 Bachelor of Engineering in Computer Engineering, Electronics @ University of Portsmouth. With a robust skill set that includes Unreal Editor, Motion Capture, Cinematics, Autodesk MotionBuilder, Photoshop and more. Andy Cousins has 2 emails on RocketReach.
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