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Andrew Wilson Location
Irvine, CA, US
Andrew Wilson Work
Lead Gameplay Animator @ (January 2021 - Present)
Lead Animator @ (January 2019 - January 2021)
Gameplay Animator @ (January 2011 - January 2019)
Animation Director @ (January 2015 - January 2017)
Animator and Character TD @ (January 2007 - January 2010)
Lead Animator and Character TD @ How Machines Work (January 2007 - January 2007)
Andrew Wilson Education
School Of Communication Arts
Associates Degree in Digital Animation (Animation)
2006-2007
The University of North Carolina at Chapel Hill
Bachelor's degree (Fine and Studio Arts)
2000-2004
Andrew Wilson Skills
3D Studio Max
Adobe Photoshop
Animation
Animation Direction
Autodesk MotionBuilder
Budget Management
Character Animation
Characters
Cinematics
Communication
Computer Animation
Design
Facial Animation
Game Design
Game Development
Game Engines
Gameplay
Graphic Design
MEL
Maya
Modeling
Motion Capture
Motion Capture Direction
Polishing
Props
Rigging
Scheduling
Scripting
Softimage
Task Management
Team Leadership
Team Management
Technical Requirements
Technical Requirements Gathering
Texturing
Unity
Unreal Engine
Unreal Engine 3
Unreal Engine 4
Unreal Engine 5
Video Games
Web Design
Xbox 360
Andrew Wilson Summary
Andrew Wilson, based in Irvine, CA, US, is currently a Lead Gameplay Animator at Lightspeed L.A.. Andrew Wilson brings experience from previous roles at 31st Union , Naughty Dog, System Era Softworks and Timegate Studios. Andrew Wilson holds a 2006 - 2007 Associates Degree in Digital Animation in Animation @ School Of Communication Arts. With a robust skill set that includes 3D Studio Max, Adobe Photoshop, Animation, Animation Direction, Autodesk MotionBuilder and more. Andrew Wilson has 1 emails and 3 mobile phone numbers on RocketReach.
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