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Andrew Risch Location
Tacoma, WA, US
Andrew Risch Work
1998 -now Owner and Founder of Polycount @ polycount
2022 -2024 Senior VFX Artist @
2021 -2021 Lead FX and Tech Artist @
2018 -2021 Lead FX and Tech Artist @
2017 -2017 Particle Effects Artist - Forza 7 @
2016 -2016 Level designer and Artist - Jump @
2006 -2013 Lead FX Artist - DC Universe Online @ Sony Online Entertainment
2004 -2006 Senior FX Artist and World Builder - Star Wars Galaxies @ Sony Online Entertainment
2003 -2004 Environmental Artist on "Good Life" @ Sony Online Entertainment
2001 -2003 Building Designer and Artist and FX Artist on PlanetSide @ Sony Online Entertainment
2003 -2004 External Community Consultant on Gamespace @ Caligari
1998 -2003 External Community Consultant @
1996 -2001 Graduate Architect @
Andrew Risch Education
Ball State University
BArch (architecture)
1990-1995
Savannah College of Art and Design
Architecture (Architecture)
1989-1990
Andrew Risch Skills
Texture Artist
PS3
Unreal Editor
Computer Games
Multiplayer
MMO
Animation
World Building
Unreal Engine 3
Environment Art
Modeling
Character Animation
Concept Design
Game Design
Level Design
Lighting
Game Development
3d Modeling
Texturing
3d Studio Max
Video Games
Design
Shaders
Architecture
Building Design
Maya
Gameplay
Andrew Risch Summary
Andrew Risch, based in Tacoma, WA, US, is currently a Owner and Founder of Polycount at polycount. Andrew Risch brings experience from previous roles at Survios, Facebook Reality Labs, BigBox VR and Turn 10 Corporation. Andrew Risch holds a 1990 - 1995 BArch in architecture @ Ball State University. With a robust skill set that includes Texture Artist, PS3, Unreal Editor, Computer Games, Multiplayer and more. Andrew Risch has 1 emails and 2 mobile phone numbers on RocketReach.
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