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Andrew Kerschner Location
Ball Ground, GA, US
Andrew Kerschner Work
Art Director @ (February 2021 - Present)
Interim Art Director @ (May 2020 - February 2021)
Lead Env Artist @ (October 2017 - May 2020)
Senior Environment Artist @ (November 2013 - October 2017)
Lead Artist @ (July 2009 - July 2013)
Cg Artist @ (August 2007 - May 2009)
Project Leader @ Beck Blue Media a Division of the Beck Group (August 2005 - August 2007)
Lead Character Animator @ Thinking Man Studios (September 2003 - August 2005)
Andrew Kerschner Education
University of Saint Francis
Bachelor Of Arts (Animation, Art)
1997-2002
Andrew Kerschner Skills
Texturing
Video Games
3D Studio Max
3D Modeling
Lighting
Game Development
Unreal Engine 3
Architectural Modeling
Interior Architecture
Xbox 360
PS3
Interior Design
Game Design
Character Animation
Environment Art
Zbrush
Virtual Reality
Unreal Engine 4
Occulus
Vive
Andrew Kerschner Summary
Andrew Kerschner, based in Ball Ground, GA, US, is currently a Art Director at Tripwire Interactive LLC. Andrew Kerschner brings experience from previous roles at Tripwire Interactive LLC and Triptych Games. Andrew Kerschner holds a 1997 - 2002 Bachelor Of Arts in Animation, Art @ University of Saint Francis. With a robust skill set that includes Texturing, Video Games, 3D Studio Max, 3D Modeling, Lighting and more. Andrew Kerschner has 2 emails and 3 mobile phone numbers on RocketReach.
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