2005 -2007 Project Leader @ Beck Blue Media a Division of the Beck Group
2003 -2005 Lead Character Animator @ Thinking Man Studios
Andrew Kerschner Education
University of Saint Francis
Bachelor Of Arts (Animation, Art)
1997-2002
Andrew Kerschner Skills
Texturing
Video Games
3D Studio Max
3D Modeling
Lighting
Game Development
Unreal Engine 3
Architectural Modeling
Interior Architecture
Xbox 360
PS3
Interior Design
Game Design
Character Animation
Environment Art
Zbrush
Virtual Reality
Unreal Engine 4
Occulus
Vive
Andrew Kerschner Summary
Andrew Kerschner, based in Ball Ground, GA, US, is currently a Art Director at Tripwire Interactive LLC. Andrew Kerschner brings experience from previous roles at Tripwire Interactive LLC and Triptych Games. Andrew Kerschner holds a 1997 - 2002 Bachelor Of Arts in Animation, Art @ University of Saint Francis. With a robust skill set that includes Texturing, Video Games, 3D Studio Max, 3D Modeling, Lighting and more. Andrew Kerschner has 2 emails and 2 mobile phone numbers on RocketReach.
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