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Andreas Larsson Location
Gävle, SE
Andreas Larsson Work
2025 -now Lead Render Programmer @
2022 -2025 Senior Programmer @
2018 -2022 Rendering Programmer @
2017 -2018 Rendering Engineer @
2014 -2016 Graphics Programmer, Co-founder @ Patchwork Game Studios
2014 -2014 Software Developer @
2013 -2013 Software Developer @
2010 -2011 Retail Salesperson @
Andreas Larsson Education
Linköpings universitet
Master's degree (Computer Science)
2011-2017
John Bauer Gymnasiet 2009-2011
Andreas Larsson Skills
DirectX
Git
C
Direct3D
Photoshop
Visual Studio
Game Programming
Computer Graphics
Engineering
HLSL
OpenGL
Eclipse
HTML
Programming
Java
Microsoft Excel
C++
Apache Wicket
CSS
Unity3D
Opengl Shading Language Glsl
Java Enterprise Edition
Opengl Shading Language
Andreas Larsson Summary
Andreas Larsson, based in Gävle, SE, is currently a Lead Render Programmer at MachineGames. Andreas Larsson brings experience from previous roles at MachineGames, Mutate AB and Patchwork Game Studios. Andreas Larsson holds a 2011 - 2017 Master's degree in Computer Science @ Linköpings universitet. With a robust skill set that includes DirectX, Git, C, Direct3D, Photoshop and more. Andreas Larsson has 1 emails on RocketReach.
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