Director Live Lab and Assistant Professor of the Practice @ Department of Visualization, Texas A&m University (Viz Lab) (January 2014 - Present)
Head of Graphics - Football @ Electronics Arts (January 2007 - October 2013)
Cg Supervisor @ Electronics Arts (January 2007 - January 2009)
Head of Rendering and Supervising Shading Td @ (January 2005 - December 2006)
Consultant @ (September 2006 - October 2006)
Shading and Rendering Td @ (September 2003 - December 2004)
Managing Director @ Forensic Media (January 1997 - January 2003)
Andre Thomas Education
Laguna College of Art and Design
Master Of Fine Arts (Game Design, Fine Arts)
2015-2017
Andre Thomas Skills
Visual Effects
Maya
Shading
3D
Management
Computer Graphics
Game Development
Scripting
Shaders
Video Games
Character Animation
Renderman
Photoshop
Game Design
Graphics
Special Effects
Cinematics
Computer Animation
3D Studio Max
Leadership
Traditional Animation
After Effects
Xbox 360
Compositing
Creative Direction
Texturing
Rendering
PS3
Animation
MEL
Strategic Planning
Creature Animation
Storyboarding
Mobile Games
UV mapping
Texture Painting
Character Rigging
XSI
3D Modeling
Environment Art
Autodesk MotionBuilder
Zbrush
Unreal Engine 3
Houdini
Creativity
German Translation
Cross-team Collaboration
Adobe Photoshop
Cross Team Collaboration
Andre Thomas Summary
Andre Thomas, based in Switzerland, is currently a CEO at Triseum. Andre Thomas brings experience from previous roles at China Central Academy of Fine Arts School of Design, Donau-Universität Krems, National Academy of Sciences and Triseum. Andre Thomas holds a 2015 - 2017 Master Of Fine Arts in Game Design, Fine Arts @ Laguna College of Art and Design. With a robust skill set that includes Visual Effects, Maya, Shading, 3D, Management and more. Andre Thomas has 2 emails on RocketReach.
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