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Anders Lindqvist Location
Malmö, SE
Anders Lindqvist Work
Developer @ (February 2021 - Present)
Lead Graphics Programmer and Research Programmer @ RapidImages (February 2018 - February 2021)
Sr. Software Engineer @ (July 2010 - February 2018)
Software Engineer @ Illuminate Labs (Aquired by Autodesk) (November 2007 - July 2010)
Programmer @ TAT AB (June 2005 - September 2006)
Software Consultant @ 4ITAB (January 2006 - January 2006)
Programmer @ (December 2000 - April 2001)
Programmer @ Infragaming AB (June 2000 - December 2000)
Anders Lindqvist Education
The Faculty of Engineering at Lund University
Mathematical Engineering (Signal processing and visualization)
2003-2007
Anders Lindqvist Skills
3D rendering
API Development
Agile Methodologies
Algorithms
Assembler
C
C#
C++
Computer Graphics
Direct3D
DirectCompute
DirectX
Field-Programmable Gate Arrays (FPGA)
GLSL
GPU
Git
Github
HLSL
Javascript
Materials Modeling
Mathematics
OpenGL
PathTracing
Perforce
Programming
Python
Rendering
Scrum
Shaders
Software Design
Software Development
Software Engineering
Typescript
Visual Studio
WebGL
cmake
Anders Lindqvist Summary
Anders Lindqvist, based in Malmö, SE, is currently a Developer at NVIDIA. Anders Lindqvist brings experience from previous roles at RapidImages, Autodesk, Illuminate Labs (Aquired by Autodesk) and TAT AB. Anders Lindqvist holds a 2003 - 2007 Mathematical Engineering in Signal processing and visualization @ The Faculty of Engineering at Lund University. With a robust skill set that includes 3D rendering, API Development, Agile Methodologies, Algorithms, Assembler and more. Anders Lindqvist has 2 emails on RocketReach.
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