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View Ampverse's top competitors like Cloud9 Esports, Inc., ESL Gaming, and Evil Geniuses.

Riot Games
Since 2006, Riot Games has stayed committed to changing the way video games are developed, published, and supported for players. From our first title, League of Legends, to 2020’s VALORANT; we have strived to evolve the community with growth in Esports, and expansion from games into entertainment. Players are the foundation of Riot's community and because of them, we’re able to reach new heights. Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 4,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” Riot Games recruiters will never ask for money or request sensitive information, and they'll always reach out from an @riotgames.com email address. You can learn more about Riot’s interview process here: https://www.riotgames.com/en/work-with-us/interviewing-at-riot/interview-process
Los Angeles, California, US
Private
$1.2B Revenue
http://www.riotgames.com
8.1K Employees
ESL Gaming
ESL Gaming is the world's leading esports company. For more than two decades, we have been shaping the industry and leading esports and gaming innovation globally across the most popular video games, creating a comprehensive ecosystem with opportunities for players to go from zero to hero, and for fans to witness the best stories esports has to offer. Our portfolio consists of high-profile products such as the ESL Pro Tour, Intel® Extreme Masters, DreamHack Festivals, the Snapdragon® Pro Series, and many more, ranging from grassroots to global elite competitions. ESL Gaming is a part of the world's leading competitive gaming platform ESL FACEIT Group.
Köln, DE
Private
$73.1M Revenue
https://about.eslgaming.com
301 Employees
FACEIT Ltd
FACEIT is the leading competitive platform for online multiplayer games, with over 25 million users. Through FACEIT, players, organisers, game developers and brands can access a dedicated platform that empowers the development of the competitive gaming ecosystem through play, structured tournaments and social features. By covering the whole spectrum of competitive gaming from grassroots up to the professional level, the platform is the biggest of its kind and already has a long-standing partnership with the most important gaming publishers in the industry.
UK
Private
$23.2M Revenue
https://www.faceit.com
141 Employees

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