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Alexander Boczar Location
Redmond, WA, US
Alexander Boczar Work
Principal Architect @ (December 2024 - Present)
Technical Director @ (December 2017 - Present)
Lead Software Developer @ (February 2010 - Present)
Principal Software Development Lead @ Analog. (June 2016 - December 2017)
Lead System Programmer @ (December 2012 - June 2016)
Lead Infrastructure Engineer @ (February 2010 - December 2012)
Technical Director @ Pandemic Studios (September 2002 - November 2009)
Lead Programmer @ Unique Development Studios (January 1997 - January 2002)
Alexander Boczar Education
Umeå University 1997-1997
Alexander Boczar Skills
PS3
Game Audio
DirectX
Rendering
Computer Games
Multiplayer
Gamebryo
Havok
Game Programming
Xbox
Computer Graphics
Ps2
Gamecube
Game Design
Xbox 360
Programming
Game Development
Perforce
Wwise
C++
Video Games
Multithreading
x86 Assembly
Psx
C#
Maya
Gameplay Programming
Gameplay
Alexander Boczar Summary
Alexander Boczar, based in Redmond, WA, US, is currently a Principal Architect at Xbox Game Studios Publishing. Alexander Boczar brings experience from previous roles at Xbox Game Studios Publishing, Microsoft, Analog. and Microsoft Game Studios / 343 Industries. Alexander Boczar holds a 1997 - 1997 Umeå University. With a robust skill set that includes PS3, Game Audio, DirectX, Rendering, Computer Games and more. Alexander Boczar has 3 emails and 3 mobile phone numbers on RocketReach.
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