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Alexander Boczar Location
Redmond, WA, US
Alexander Boczar Work
2024 -now Principal Architect @
2017 -now Technical Director @
2010 -now Lead Software Developer @
2016 -2017 Principal Software Development Lead @ Analog.
2012 -2016 Lead System Programmer @
2010 -2012 Lead Infrastructure Engineer @
2002 -2009 Technical Director @ Pandemic Studios
1997 -2002 Lead Programmer @ Unique Development Studios
Alexander Boczar Education
Umeå University 1997-1997
Alexander Boczar Skills
PS3
Game Audio
DirectX
Rendering
Computer Games
Multiplayer
Gamebryo
Havok
Game Programming
Xbox
Computer Graphics
Ps2
Gamecube
Game Design
Xbox 360
Programming
Game Development
Perforce
Wwise
C++
Video Games
Multithreading
x86 Assembly
Psx
C#
Maya
Gameplay Programming
Gameplay
Alexander Boczar Summary
Alexander Boczar, based in Redmond, WA, US, is currently a Principal Architect at Xbox Game Studios Publishing. Alexander Boczar brings experience from previous roles at Xbox Game Studios Publishing, Microsoft, Analog. and Microsoft Game Studios / 343 Industries. Alexander Boczar holds a 1997 - 1997 Umeå University. With a robust skill set that includes PS3, Game Audio, DirectX, Rendering, Computer Games and more. Alexander Boczar has 3 emails and 3 mobile phone numbers on RocketReach.
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