Senior Software Engineer @ (November 2012 - January 2020)
Senior Software Engineer @ Z2Live (July 2012 - November 2012)
Senior Software Enginer, Online @ (April 2012 - July 2012)
Senior Engineer @ (September 2011 - March 2012)
Game Programmer @ Monolith / WB games (December 2009 - September 2011)
Simulation Programmer @ Surreal Software / WB games (July 2009 - December 2009)
Simulation Programmer @ Surreal Software / Midway Games (November 2008 - July 2009)
Engineer @ (March 2007 - November 2008)
Senior Systems Analyst @ (September 2006 - March 2007)
Instructor @ United Studios of Self Defense (March 2005 - February 2007)
Lead Developer @ Current Solutions (July 2001 - January 2006)
Alan Wolfe Education
Dana Hills High School
Alan Wolfe Skills
Skeletal Animation Programming
Social Feature Programming
C#
Graphics
Animation
Perforce
Game Design
Computer Games
Console
Social Feature
Customer Service
OpenCL
Cross Platform
Shaders
Digital Signal
Business Analysis
PC
Nintendo DS
PS3
Artificial Intelligence
Unity3d
Recording
CUDA
C++
Gameplay Programming
Digital Signal Processing
Lua
Game Programming
Git
Music and Audio
Xbox 360
Game Development
SQL
Security
Skeletal Animation
Encryption
Ray Tracing
Unreal Engine 3
Wii
Relational Databases
Project Management
Qt
Cross Platform Development
Sound
Programming
Video Games
Music and Audio Synthesis
Alan Wolfe Summary
Alan Wolfe, based in San Clemente, CA, US, is currently a Senior Rendering Engineer at Electronic Arts (EA). Alan Wolfe brings experience from previous roles at NVIDIA, Blizzard Entertainment, Z2Live and Warner Bros. Games. Alan Wolfe holds a Dana Hills High School. With a robust skill set that includes Skeletal Animation Programming, Social Feature Programming, C#, Graphics, Animation and more. Alan Wolfe has 3 emails and 4 mobile phone numbers on RocketReach.
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