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Abstraction Games is a Dutch technical specialist firm in game development, founded in 2007. We solve the technical problems that others can't - or won't. With well over 100 shipped titles across every major platform, we bring engineering certainty to the most complex challenges in the industry: demanding ports, multi-platform launches, legacy platform work, tech foundation for innovative gameplay, and high-stakes technical rescues. Our clients are publishers and studios who need more than capacity. They need a partner who has seen it before, knows what breaks, and delivers. We've worked alongside BioWare/EA, Microsoft/Halo Studios, Funcom, Sega, and others - not just as an extension of their team, but as the specialists they call when the stakes are high. We are headquartered in Valkenswaard, The Netherlands, with a team of carefully picked senior talent distributed across the globe. Everything we do is grounded in our values: go beyond boundaries! - we challenge assumptions to find better answers excel! - we set the standards high and ask ourselves, "Is this the best it could be?" grow! - we make today better than yesterday be candid! - we communicate with honesty, respect, and clarity Technical complexity is where we thrive. Tell us your challenge!

abstraction Questions

The abstraction annual revenue was $5 million in 2026.

Ralph Gamescom is the CEO of abstraction.

58 people are employed at abstraction.

The NAICS codes for abstraction are [513, 51, 511, 541, 54].

The SIC codes for abstraction are [737, 73].

Top abstraction Employees

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