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Unreal Fellowship Games (Unreal Engine 5)
2025-2025Intro to Prop Modeling for Games (Game and Interactive Media Design)
2024-2024Barclays Black Founder Accelerator (Business)
2024-2024Immerse Early Stage Accelerator (Business)
2024-2024Barclays Funding Readiness Programme (Business)
2024-2024Sprint Course: Setting Up Your Indie Studio With Rami Ismail (Business/Indie Video Game Production)
2024-2024Game Changer 2024 Cohort (Business)
2024-2024GCE A Level (Mathematics)
2021-2023GCE A Level (Physics)
2021-2023GCE A Level (Chemistry)
2021-2023Mentorship & Allyship CPD Training (Mentorship & Allyship)
2023-2023Mathematics
2021-2022Management in Engineering: Accounting and Planning (ENGINEERING)
2021-2021Introduction to Aerospace Engineering: Astronautics and Human Spaceflight (Aerospace, Aeronautical and Astronautical/Space Engineering)
2021-2021Space Mission Design and Operations (Aerospace, Aeronautical and Astronautical/Space Engineering)
2021-2021The Conquest of Space: Space Exploration and Rocket Science (Aerospace, Aeronautical and Astronautical/Space Engineering)
2021-2021Engineering the Space Shuttle (Aerospace, Aeronautical and Astronautical/Space Engineering)
2021-2021Professional Development Course (Game Asset Creation with Houdini Season I and II, Game and Interactive Media Design)
2018-2018Professional Development (Arts, Entertainment, and Media Management)
2018-2018BKD220 (BKD210, DIR301, AFX215, PNT204, BKD221, MAX202, MOD301, NUK305)
2011-2011Concept Art (Dynamic Sketching, Production Design)
2011-2011Graphics Programming (C++ Game Programming)
2007-2011MEng (Aerospace Engineering with Astronautics and Space Technology)
2005-2010Professional development course (Unreal Engine 4 Mastery: Create Multiplayer Games with C++)
2018Space Architecture & Design (Aerospace, Aeronautical and Astronautical/Space Engineering)
2021How to create a growth business through disruptive innovation (International Business/Trade/Commerce)
202160 Day Deal Packaging Academy (Real Estate)
2022Anime Impact FX
2023Unreal Fellowship: Games (Animation, Interactive Technology, Video Graphics and Special Effects)
2025Find contact details for 700 million professionals.